Promises and trust in human–robot interaction

Zugehörigkeit
Department of Information Engineering and Center E. Piaggio, University of Pisa, Pisa, Italy
Cominelli, Lorenzo;
Zugehörigkeit
Department of Economics, Royal Holloway University of London, London, UK
Feri, Francesco;
Zugehörigkeit
Department of Information Engineering and Center E. Piaggio, University of Pisa, Pisa, Italy
Garofalo, Roberto;
Zugehörigkeit
Department of Economics and Management, University of Pisa, Pisa, Italy
Giannetti, Caterina;
Zugehörigkeit
Department of Economic Theory and Economic History, University of Málaga, Malaga, Spain
Meléndez-Jiménez, Miguel A.;
Zugehörigkeit
Department of Information Engineering and Center E. Piaggio, University of Pisa, Pisa, Italy
Greco, Alberto;
Zugehörigkeit
Department of Information Engineering and Center E. Piaggio, University of Pisa, Pisa, Italy
Nardelli, Mimma;
Zugehörigkeit
Department of Information Engineering and Center E. Piaggio, University of Pisa, Pisa, Italy
Scilingo, Enzo Pasquale;
GND
171520173
Zugehörigkeit
Chair of Behavioural and Experimental Economics, Friedrich-Schiller University Jena, Jena, Germany
Kirchkamp, Oliver

Abstract Understanding human trust in machine partners has become imperative due to the widespread use of intelligent machines in a variety of applications and contexts. The aim of this paper is to investigate whether human-beings trust a social robot—i.e. a human-like robot that embodies emotional states, empathy, and non-verbal communication—differently than other types of agents. To do so, we adapt the well-known economic trust-game proposed by Charness and Dufwenberg (2006) to assess whether receiving a promise from a robot increases human-trust in it. We find that receiving a promise from the robot increases the trust of the human in it, but only for individuals who perceive the robot very similar to a human-being. Importantly, we observe a similar pattern in choices when we replace the humanoid counterpart with a real human but not when it is replaced by a computer-box. Additionally, we investigate participants’ psychophysiological reaction in terms of cardiovascular and electrodermal activity. Our results highlight an increased psychophysiological arousal when the game is played with the social robot compared to the computer-box. Taken all together, these results strongly support the development of technologies enhancing the humanity of robots.

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